Is Nomad Sculpt not working / having issues for you?

APP NAME
Nomad Sculpt
VERSION
1.84
APP WORKING?

Recently reported problems with Nomad Sculpt within the last 24 hours

Not Working94%
Login Issue13%
Loading Problem86%
Installation Issue97%

Nomad Sculpt App Status (March 2024)

If you're experiencing difficulties with the Nomad Sculpt app, the issue might be related to your device or internet connectivity. Should you believe the app is the culprit, kindly provide a detailed description of the problem, and a community member might offer guidance. While you await feedback, consider attempting these troubleshooting measures.

App Name Nomad Sculpt
App Category Graphics & Design
Developer Hexanomad
Relase Date 04 August 2020, Tuesday
Last Update 27 October 2023, Friday
Compatibility IOS 14.0 or later

Common Nomad Sculpt App Problems and Troubleshooting Steps

Android, iOS, or macOS operating system users may encounter a problem where an app will display a black screen for a few seconds before crashing, with or without an error message. However, there are a few methods you can try to fix this issue:

  1. Sometimes, this problem may be caused by a temporary loading issue. To fix this, go to the recent applications menu on your phone, usually accessed by the first left button, and close the app that is experiencing the issue. Then, re-open the app.
  2. If that doesn't work, try doing a hard reboot of your iPhone, iPad, Mac or Android device by simultaneously pressing and holding the "Home" and "Power" buttons for up to 10 seconds, then release them and hold the "Power" button until the screen turns on. After that, try opening the app again.
  3. If none of the above solutions work, another option is to wait for the phone battery to drain and turn off automatically. After that, charge the phone and turn it on and try opening the app again.
  4. If the problem persists, you may need to uninstall and re-install the app. Re-installing the app will restore all settings.
  5. If the app still does not work, you can try installing older versions of the app.

My Nomad Sculpt app wont load or not working properly (loading error / server error / connection error / screen freeze / ping problem)

There are a number of reasons why a mobile app may experience loading issues. Some common causes include:

  1. The Nomad Sculpt app server may be experiencing downtime, which can cause loading issues. Try accessing the app again after a few minutes.
  2. Your wifi or mobile data connection may not be working properly, which can affect the app's ability to load. Make sure your connection is stable.
  3. There may be too many users accessing the app at the same time, causing a slowdown. In this case, try accessing the app again after a few minutes when usage may be lower.

I'm having Nomad Sculpt login issue or account related issues

If you are experiencing issues with logging in or with your account, please take the following steps to troubleshoot the problem:

  1. Check if the Nomad Sculpt server is down, as this can cause login and account issues. If so, try logging in again after a few minutes.
  2. Verify that your wifi or mobile data connection is working properly.
  3. Ensure that you are using the correct login credentials. Double check the details you are entering.
  4. If you're logging in using a third-party service like Facebook, Twitter, or Google, check to make sure that the service is functioning properly by visiting its official website.
  5. If you see error message, check if your account has been banned or deactivated.

I have Nomad Sculpt app installation issues

There seems to be some issues with the installation of the Nomad Sculpt app. To resolve this, please follow these steps:

  1. Ensure that your wifi or internet connection is stable.
  2. Verify that you have enough storage space on your mobile device. A lack of sufficient space may prevent the app from being installed.
  3. Check that the version of the MacOS, IOS or Android operating system on your device is compatible with the version of the app you are trying to install.
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My Nomad Sculpt app is not updating properly in my phone

In order to ensure that you are able to update the Nomad Sculpt app, please take the following steps:

  1. Verify that your wifi or mobile data connection is functioning properly. If the connection is down, it may prevent the app from updating.
  2. Make sure that your phone has enough storage space to download the updates. If there is not enough space, it may prevent the app from updating.

Audio/video loading problem with Nomad Sculpt

If you are experiencing audio problems while using a phone, there are a few steps you can take to troubleshoot the issue:

  1. Verify that the volume on your phone is not turned down or muted.
  2. Try using headphones to determine if the problem is with the phone's speakers or with the app itself.

If you are having trouble with videos loading, some potential solutions include:

  1. Checking your internet speed and wifi connectivity to ensure that you have a stable connection.
  2. Make sure that your phone has enough storage space to download the videos.
  3. Check if the app is compatible with your operating system version.
  4. Check that your phone is not running on low-power mode.

Nomad Sculpt app notifications are not working properly

If you are not receiving notifications for the Nomad Sculpt app, you can check the app's notification settings by following these steps:

  1. Go to the "Apps" section on your device. Locate the "Nomad Sculpt" app.
  2. Check the notification settings to see if they are enabled. If they are not, please enable them.
  3. If you are not getting notification sounds, make sure that the app's notification sound is not accidentally muted.

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I have a problem with Nomad Sculpt!

Are you experiencing issues with the Nomad Sculpt app or would you like to share some feedback? Please write your problem above and someone from our community may help you.

Nomad Sculpt Developer Updates

Version 1.84 27 October 2023

render: fix DOF focus update on tap gesture: tube editing with finger was possible even it shouldn’t grid: improve grid antialiasing profile: fix curve preview issue with preset replace feature profile: move folder button wasn’t always working.

Version 1.82 13 August 2023

stylus: fix pencil being off pointer when sculpting pivot: improve pivot of tube and curve repeat node when using the snap option bake: fix crash if object is instance reproject: fix crash if object is instance.

Version 1.78 16 June 2023

trim: fix crashes repeat: fix performance when validating many instances bake: fix baking for objects with big bounding boxes.

Version 1.76 01 March 2023

obj: fix vertex color space selector stroke: add randomize option interface: split stroke options into sub menu save: saving new file was wrongly opening a project popup layer: fix layer being corrupted when sculpting with offset greater than one.

Version 1.70 28 November 2022

files: fix obj export (textures).

Version 1.68 24 October 2022

ios: fix traditional chinese being ignored (again…) file: fix critical bug (crash at loading when nomad files are dropped inside the Nomad folder) mask: mask extract now retains material and symmetry pivot mask: fix pivot position when using extraction mask: extraction retains UVs interface: gizmo and transform clone/instance button can now be held interface: offset menu panel if the side toolbar requires a second column (gizmo pivot, snap angle, etc) voxel: fix remeshing inside hierarchy voxel: remeshing output had sometimes the faces flipped uv: switch from half float to quantised 16bit integer (better quality) layer: extraction retains UVs.

Version 1.65 23 November 2021

ios: fix open with feature when Nomad is not yet opened android: import popup can now load multiple files light: fix fourth light being ignored render: fix rendering bug when adding a light in certain conditions primitive: fix crash when validating mirrored box and sphere if Debug Primitive UVs is activated insert: fix rotation interaction when the object has custom gizmo and is not centered texture: support read-only (no editing) textures from obj (procreate) and glTF flatten: add experimental options file: fix crash when saving model with UVs file: fix material library being emptied out in some rare occurence file: fix glb loading potentially corrupted from 1.62 and 1.63.

Version 1.61 13 October 2021

background: fix reference image color issue.

Version 1.57 27 August 2021

stats: click on stats summary to switch between “show all” and “show selection” trim: fix line cut when symmetry is used insert: fix initial position when adding primitive (similar to clone mode) insert: use gizmo as anchor transform to align with surface normal (if cloned object has custom gizmo) transform: use custom pivot for rotation/scale (the one from the gizmo) transform: custom gizmo pivot automatically updated when using transform tool gizmo: add scale 2-dimension handlers dyntopo: fix tools that rely on normals (inflate, brush and layer) dyntopo: fix density value when constant mode is used and the mesh has scaling snap cube: allow zooming when locking view (long press) decimation: accept ratio as decimation parameter instead of triangle count files: fix mirrored primitives disappearing after obj/stl export pressure: respect stroke smoothing parameter export: fix render export with alpha transparency (png should not be alpha-premultiplied).

Version 1.54 29 June 2021

topology: add decimation feature topology: small tweak to voxel remeshing to avoid very small quads (spiky smooth, etc) mirror: fix “left to right” again… transform: keep consistent face winding order when using negative scale material: add flip culling option mask: fix extract issues (unwanted faces appearing with objects that have borders) mask: update extraction logic to only extract faces that have all of its vertices masked insert: fix crash on insert primitive trim: fix crash with line trimming gizmo: allow plane translate when two sided is off light: fix slow light editing (spot angle, etc) paint: clamp final computed intensity to 100% if infinite intensity is used camera: picking the snap cube will ignore the camera speed.

Version 1.49 04 May 2021

tube: control radius for each control point matcap: fix “use global matcap” option gizmo: fix pivot being ignored when symmetry is enabled transform: fix pivot being ignored when symmetry is enabled mirror: primitive mirroring fixed when non-uniform scaling is used opacity: ignore opacity value when mesh is opaque.

Version 1.42 06 March 2021

render: add quality/performance options for SSR/SSAO/DOF render: fix transparency with backface disabled render: fix AO for small scene render: add curvature postprocess mask: fix crash when opening quick paint panel menu and then start masking mask: add engraving/embossing feature mask: add negative thickness about: urls can now be opened background: add opacity slider background: base background is always opaque when tweaking overlay value paint: add non-accumulate behavior paint: depth filtering to paint cavity or bumps mask: add “front-facing vertex only” option for selector mask tool smooth: add back relax as a shortcut light: fix spot light intensity range (small/big scene) light: fix spot light duplicate option material: eye dropper can be triggered with a long press material: long press to override or delete material (simple press toggle/untoggle the material) lang: detect device language and switch to chinese if needed lang: use simplified chinese instead of japanese font variant mirror: normal fixed when mirroring a scaled primitive stroke: pressure on radius disabled for screen project tilings alpha: add back alpha scale to allow inscribe alpha (square pattern).

Version 1.32 06 October 2020

ios: fix keyboard shortcut for mask clear/invert ios: when importing an image, you can choose between Photos or Files voxel: substraction mode added (invisible mesh -> subtracted) voxel: improve resolution handling with multiple objects files: simplify autosave behavior (use regular app popup instead of save on exit) files: fix GLB crash when exporting normals with layers files: fix GLB load primitive non-uniform scale handling files: fix STL orientation files: dropping files directly into Nomad app subfolders is now more robust performance: disabling smooth shading small speed up performance: triangle order optimization (for voxel remeshing, but especially for global surface remeshing) multires: improve reverse algorithm to support more cases multires: improve duplicate multiresolution mesh (keep all levels) multires: when exporting, always export the highest level possible mask: with hide-mask mode, you cannot interact with invisible part (extract and split works as well) mask: with hide-mask mode, you can remask the visible part normally mask: extract and split will now modulate the thickness with the mask value mask: while you hold the mask shortcut, you can blur by tapping on a masked area or sharpen on an unmasked area triplanar: you can use SelMask tool triplanar: double click on a plane to snap the view onto this plane triplanar: add an option to convert a mesh to triplanar triplanar: fully unmasked planned have now a special handling so that the result is not empty primitive: fix gizmo not being centered when validating symmetrical primitive primitive: fix the way configuration constraints works (slider range and automatic adjustment) scene: hidden mesh (eye icon, not opacity factor) that are selected now displayed with an hatch pattern scene: viewport mesh selection is improved (only simple tap can switch mesh, not tap-and-drag) scene: add "isolate selection" option scene: hold smooth shortcut (or shift) to select multiple meshes gizmo: simply click on the mesh to move translate pivot point gizmo: fix camera plane translate (orange ball) when gizmo is in local space gizmo: "Move origin" option works better when multiple objects are selected interface: handle phone notch interface: separate top "tool menu" into separate "stroke" and "tool" menu interface: add "minify ui" option (in about popup) layer: "layer" tool will now take into account the existing offset of the current layer stroke: add additional intensity multiplier camera: fix orthographic visual artefact input: add palm rejection contact area threshold (pressure panel) dyntopo: fix holes appearing when re-opening the app and potential crash on saving symmetry: when loading a project or a file, make sure symmetry is in the correct mode (local/world) paint: add a "paint all" option that take channel masking and paint intensity into account history: fix "restore camera" when redoing an operation.

Similar app Problems
✓ Nomad Sculpt Help Center Note

Update your device software to the latest version, delete the app and redownload it from the app store. Your nomad sculpt app progress will be retained as long as the device is connected to the internet. Also, ensure that your device meets the minimum system requirements.